What age range is the game appropriate for?
We designed the game to be appropriate for children. But it is a game
that revolves around the clever use of the English language, after all,
so it is likely going to be more fun for mature children and adults.
Is it okay to say a buzz word after a guesser has used it?
Yes. As long as a guesser says the word before the presenter, the word
is then fair game for the presenter to use it. This allows presenters
to chain clues up to the word that they are trying to get people to
guess.
Can the presenter substitute in nonsense words for buzz words?
Definitely. Just be reasonable about it -- don't use anything close
to the word you are substituting. For example, don't replace buzz
words with nonsense words that rhyme with the buzz words or have the
same number of syllables. Really, it's best to just use something like
"blank" or "blah" to avoid any unfair leading.
Skipping is lame. Can we prevent people from doing it?
Yes, because some households (not ours) frown upon skipping, we made
it so that you can disable skipping from the Settings
screen. Additionally, under Advanced House Rules you
can change the points that skipping (and right and wrong) adds or
subtracts.
If a buzz word or guess word is an acronym are we allowed to say
any of the words the acronym stands for?
A good, but admittedly broad, rule of thumb is if the game is
trivialized by a certain behavior, it's probably not allowed. So the
short answer is no. The game would be too easy if people could turn buzz
words into acronyms or just say what an acronym stands for.
Sally and three of her close friends are out camping and realize they
forgot to bring any games. But Sally comes to the rescue and pulls out
her Android phone with Buzzwords! The group praises her foresight and
excitedly divides up into two teams of two.
Sally opens the app and taps
Play to enter the
Game Setup screen. The group divides into two teams,
yellow and green, and Sally highlights those colors.
Since they want to each play 4 times they set it to 8 rounds
(#teams X #rounds = #turns). Sally taps
Start Game
to play.
Sally starts off presenting for the Yellow Team and Rob, sitting to
her left, monitors Sally on behalf of the Green Team. Sally's first
word to present is Sandwich, which includes the 'buzz' words bread,
butter, eat, lunch, and sub. She starts by saying,
'OK...this is something you eat
for lunch.'
Rob, who is an astute buzzer, calls her out on her multiple
transgressions and Sally is forced to hit the
X (buzz)
button.
Sally unfortunately can't get her team to guess the next word and time
runs up. Her turn totals an embarassing -1 points.
But Sally is given a chance for redemption. She passes the phone to
her right, to Zack on the Green team and then looks over his shoulder
to call him out.
She's so on top of it that Zack ends up with -3 points. The group
decides to cut him a break and on the
Turn Results
screen they change one word to a "skip", making him only lose his
team 2 points.
Zack passes the phone to his right and assumes the monitoring role,
eager to exact his revenge.
And the excitement continues until the friends see the glimmer of
dawn and realize they've had
WAY TOO MUCH FUN!
We love Open Source software and want to do our part to foster
sharing within the game community. Part of the reason we decided to develop
for Android first instead of iOS was because the platform is
mostly open.
Buzzwords code is published under the
GNU Public License
and is freely available to the public on
Github. This license
allows anyone to copy, modify, or share our code provided it is licensed
under the GNU Public License v3. The only piece of our app that is
excluded from this license is the XML file that stores the deck of
slides (key words and buzz words). Licensing our app this way allows
us to give back to the Android community without precluding our ability
to profit from the app. We wanted the community to be able to see a
fully functional Android app rather than just the snipets of code that
developers typically share, and we put a deliberate effort into using
best practices throughout our development.
If you are a fan of Buzzwords and are interested in using or just
checking out our code we would love to hear from you. Let us know
at
buzzwords@siramix.com, or
on Facebook and follow us on
Github.