Red Blue Games, LLC
Based in Durham, North Carolina

Release date:
November 14, 2019

Playstation 4
Xbox One
Nintendo Switch


Regular Price:



Sparklite is an action-adventure set in the whimsical and ever-changing land of Geodia. Battle foes in top-down action using an arsenal of gadgets, guns, and gear. Explore dangerous corners of the procedurally generated world, take down titans of the mining industry, and harness the power of Sparklite!

Everything in the world of Geodia is tied together by Sparklite... it's the life force of the planet, and the inhabitants have learned how to channel it safely. The blue, glowing ore can be harnessed providing a low-level, rechargeable power source. Or, for those brave or greedy enough, it can be consumed for a surge of power with grave consequences. Geodia’s self-titled "Baron" has devised a plot to mine the world’s Sparklite core to meet his own ends. Mining Sparklite in large quantities, the Baron repurposes the ore to fuel his powerful war machines, but the pollution from the consumed Sparklite is corrupting the world. Animals have turned into violent monsters, and the environment is rotting away.

The stricken land of Geodia has a natural defence in its Sparklite core. Periodically, the core causes Fractures which rearrange the world, setting back the Baron’s efforts. Our hero, Ada, must stop the Baron before he can obtain the core and gain the power to create a new world in which he has ultimate power. A plucky mechanic, Ada will need to use her cunning and skills to defeat the Baron’s henchmen across five distinct zones. Ada will have to work with Geodia’s weird and wonderful inhabitants if she’s to face the Baron and put paid to his deadly plans before it’s too late. Our hero, Ada, must travel to each zone of the world to shut down the Baron’s Digsites before it’s too late...


Sparklite is Red Blue Games' first major title and has been in development for four years. We are a studio of three based out of Durham, NC, founded in 2013 by twin brothers Edward and Lucas and later joined by Kevin in 2015. Edward and Kevin both came from Vicious Cycle based in Raleigh, where they worked on third and first-party games like Earth Defense Force: Insect Armageddon, Eat Lead, and Kung Fu Panda. Lucas came from the web industry, leaving his job as QA Engineer at to start Red Blue Games. Our company’s philosophies are shaped by this combination of experiences in the web and game industries.


  • Stunning visuals - Intricate pixel art aesthetic inspired by retro classics
  • Original soundtrack - Gamecube inspired soundtrack by composer Dale North (Wizard of Legend)
  • Explore the world of Sparklite - Five beautiful, procedurally generated biomes
  • Invent your arsenal - Invent gadgets to solve puzzles and defeat enemies
  • Battle bosses - Take on the Baron Mining Corp and its formidable gremlin Titans
  • Meet the locals - Befriend the people of Geodia and help build The Refuge
  • Hunt collectibles - Discover collectibles scattered throughout the world
  • Buddy up! - Rescue Ada’s robotic sidekick to play local assistive co-op with a friend


Latest Gameplay Trailer

First Gameplay Trailer

Announcement Trailer


Many more press assets can be found on our publisher's press kit here.

Awards & Recognition

  • Unity Best 2D Visuals nominee 2019
  • ID@XBox Open House Selection PAX West 2019
  • The MIX PAX West Selection 2019
  • Indie MEGABOOTH Official Selection PAX East 2018

About Red Blue Games, LLC

Red Blue Games is an idie game studio based out of Durham, North Carolina founded by twin brothers Edward and Lucas Rowe and joined by Kevin Mabie.

More information
More information on Red Blue Games, LLC, our logo & relevant media are available here.


Edward Rowe
Co-Founder, Developer

Lucas Rowe
Co-Founder, Developer

Kevin Mabie
Co-Owner, Developer, Audio Engineer

Rafael de Franca
Pixel Artist

Pixel Artist

Doug Cox
Additional Programming (porting)

Clarence Simpson
Additional Programming

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks